Wahida Audio · ONE8

A morphing filter built for movement.

Design the sound, then make the motion part of it. ONE8 brings filter morphing, musical modulators, matrix routing, macros, sidechain behaviour, drive, stereo control, gain staging, and SAFE output into one focused instrument.

ONE8 V1.2 Perform page
2 / 4 / 8morphing filter states
Deepmovement sources & tools
48modulation matrix routes

The complete interface

Seven views, one signal path.

This is the current V1.2 interface. Each tab answers a different production question, while the global preset, A/B, limiter, bypass, cutoff, resonance, drive, morph, mix, and output controls stay close at hand.

ONE8 V1.2 Perform page
01 · Perform

Play the patch without opening the engine room.

  • Preset strip
  • Morph space
  • 4 macros
  • Global output

Browse presets, use Sound Wizard, move the morph field, record macro automation, compare A/B states, and keep limiter and level confidence visible while the track runs.

Inside Perform
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01 · Presets

Start from a musical intention.

Step through sounds, open the browser, or use Sound Wizard. The strip keeps the current patch, recall state, and A/B comparison together.

02 · Morph

Move between stored filter states.

The X/Y surface turns several filter decisions into one playable gesture, ready for mouse, controller, or host automation.

03 · Macros

Expose the four changes that matter.

Patch-defined macros collect useful destinations so a performance can stay expressive without reopening the deeper routing pages.

04 · Output

Keep comparison honest.

Input, output, limiter, Match Input, master clipping, bypass, and quick Tone and Output links stay visible while auditioning.

ONE8 V1.2 Filter page
02 · Filter

Build the tone path and its morph space.

  • 2/4/8 slots
  • 4 routings
  • 98 models
  • X/Y/Z morph

Choose the filter bank, slot count, routing topology, model per slot, custom response, analyzer source, morph engine, intensity, time, quality, and the modulators visible beside the filter.

Inside Filter
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01 · Banks

Choose the architecture.

Run two, four, or eight slots in Parallel, Serial, Split, or Mid-Side layouts, then manage the active bank as one system.

02 · Slots

Give every state its own response.

Select a model per slot, tune model-specific controls, change order, enable states, or open Custom Filter for a drawn response.

03 · Visualizer

See the designed curve.

The Filter Visualizer shows the combined response while the morph map makes each active state and its relationship readable.

04 · Analyzer

Check the signal, not only the design.

Compare pre, post, or combined waveform behaviour and select the quality and analyzer modes that fit the session.

05 · Morph engine

Set how movement travels.

Shape X, Y, Z, intensity, lag, and engine mode, then balance the result with Cutoff, Resonance, Filter Drive, Mix, and Output.

ONE8 V1.2 Modulate page
03 · Modulate

Give movement a source and a musical shape.

  • LFO
  • ENV
  • Follower
  • Trigger
  • Scenes
  • MIDI

Create periodic, triggered, audio-reactive, drawn, stepped, processed, scene-based, or MIDI-driven movement, then open the route editor without losing the active source.

Inside Modulate
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01 · LFO and ENV

Build repeating or one-shot motion.

Use three LFOs and three envelopes for tempo-linked cycles, contours, gates, and transitions that follow the phrase.

02 · Reactive

Let audio create the movement.

Follower and Trigger sources turn level and transients into control signals for pumping, opening, accenting, and recovery.

03 · Drawn and stepped

Write a shape the sound can follow.

Movement, Custom Shape, Step Sequencer, and Automation cover gestures that are too specific for a conventional oscillator.

04 · Performance

Connect the patch to the player.

Velocity, key, pitch bend, mod wheel, aftertouch, sustain, macros, buses, processors, and scenes can all become sources.

05 · Route Editor

Define exactly what a source changes.

Choose Source, Destination, Curve, Range, Depth, and route information without losing sight of the active modulator.

ONE8 V1.2 Matrix page
04 · Matrix

See every route instead of remembering hidden assignments.

  • 48 routes
  • Matrix table
  • Blueprint
  • Inspector

Set source, destination, depth or absolute amount, polarity, via source, response curve, range, slew, enable state, and route order, then inspect the same route as a visual signal blueprint.

Inside Matrix
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01 · Routes

Edit any of the 48 assignments precisely.

Set source, via, destination, curve, polarity, depth mode, amount, slew, range, state, and ordering from one audit view.

02 · Blueprint

Read the route as a signal path.

Blueprint converts a dense row into a visual chain so scaling, shaping, and destination relationships are easier to diagnose.

03 · Signal Flow

See where processing occurs.

The flow view shows fixed and movable stages from input through filtering, tone, stereo, clip, output, limiting, and matching.

ONE8 V1.2 Tone page
05 · Tone

Colour, focus, clip, duck, and widen the moving filter.

  • Filter Drive
  • Overdrive
  • Clip
  • Sidechain
  • Stereo

Use core drive before the filters, post-filter overdrive, frequency-clamped clipping, detector/target/detail sidechain pages, and image or band-split stereo processing.

Inside Tone
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01 · Filter Drive

Put character inside the filter core.

Choose a core type and drive level, then compare the signal before and after the stage with dedicated level monitors.

02 · Overdrive

Add colour after the moving filter.

Low, mid/high, full, and bass-focused drive controls shape harmonics at a different point in the signal path.

03 · Clip

Control final and band-specific peaks.

Work on Final Clip or Bands A-C, choose the clipping character, set amount and ceiling, and enable output clipping where needed.

04 · Sidechain

Turn another signal into movement.

Detector, Targets, and Detail views separate listening, assignment, timing, response, and detector filtering decisions.

05 · Stereo

Shape image and frequency bands.

Inspect Vector, Lissajous, or Bars views, then adjust width, rotation, asymmetry, and image or band-split behaviour.

ONE8 V1.2 Output page
06 · Output

Finish the level and prove what is leaving the plugin.

  • Levels
  • Limiter
  • Monitor
  • Match Input

Set input and output trim, pan and mono state, configure limiter and safety behaviour, compare loudness fairly, and inspect vectors, scopes, bars, input, output, or delta monitoring.

Inside Output
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01 · Levels

Set gain and placement at both ends.

Input and output meters, trim, pan, and stereo controls keep gain staging visible before the final safety stages.

02 · Limiter

Protect the result without hiding it.

Configure threshold, release, ARC, level, and safety behaviour, then use Match Input for a fair before-and-after decision.

03 · Monitor

Inspect input, output, or delta.

Switch between Vector, Lissajous, and Bars while checking level, width, correlation, image, and the processing difference alone.

ONE8 V1.2 Settings page
07 · Settings

Configure behaviour, performance, updates, and licence.

  • General
  • Version
  • License

Control visualizer and help detail, quality and latency, watch CPU, memory, and latency, manage the current build, and activate or remove the licence for this machine.

Inside Settings
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01 · General

Fit ONE8 to the session.

Choose visualizer mode, help detail, tooltips, quality, and latency while watching current CPU, memory, and reported delay.

02 · Version

Know exactly which build is running.

Read the plugin version and build number, check for updates, and open the customer portal from the same page.

03 · License

Manage activation on this machine.

Enter or reveal the serial, review machine and activation status, activate online, or remove the current licence.

Go deeper

Open the complete ONE8 guide.

Every tab, subview, control group, production use, signal-flow reason, and historical lineage in one searchable page.

Explore every control

Compatibility

Minimum system requirements.

ONE8 supports Apple Silicon Macs running macOS 11 or later. The Windows x64 VST3 package is being prepared for 64-bit Windows 10 and Windows 11 systems.

Operating system

macOS 11+ · Windows 10/11

Apple Silicon macOS or 64-bit Windows. Keep your operating system and DAW updated for the most reliable behaviour.

Processor

Apple Silicon · Intel/AMD x64

Mac requires an M1 or newer processor. Windows requires a 64-bit Intel or AMD processor; Windows on ARM is not supported.

Memory

16 GB RAM

A conservative working minimum that leaves room for ONE8 alongside instruments, effects, and larger projects.

Display

1440 × 900 workspace

1920 × 1080 or a Retina display is recommended for the clearest full-interface workflow.

DAW and formats

64-bit AU or VST3 host

Mac: Audio Unit, MIDI Audio Unit or VST3. Windows: VST3. A compatible 64-bit DAW is required.

Storage and access

1 GB free + internet

Internet is required for download, initial activation, and periodic licence checks. Offline use is available between checks after activation.

Platform availability macOS installer available now · Windows 10/11 x64 VST3 package in preparation
View current installer

ONE8

Start the tour, then keep the manual nearby.

Downloads, manuals, licences, and account access stay in the customer portal.